Wednesday, March 4, 2015

Term 2

                                  Malavath poorna

         Malavath poorna who has become the youngest girl to climb Mount Everest. She is 13 years old tribal girl from India. Malavath Poorna said she felt "great" on reaching the peak of Everest mountain on Sunday 25 may. She brought Indian flag at the peak and Most climbers attempt the 8,848-metre from the Nepalese side, which is easier, but Nepal does not allow climbers under 16 years old to climb Mount Everest. At first, she was afraid, but later she overcame her fear. In preparation for her Everest climb, she trained in the mountains of Darjeeling and Ladakh. "The goal of my team was to inspire young people and students from my kind of background. For a tribal like me, opportunities are very hard to find and I was looking for one opportunity where I could prove my ability," she says. The only thing that she blamed on was "eating packed food" She really missed her mother’s cooking. Her parents work as agricultural laborers in a small tribal village in the southern Indian state of Andhra Pradesh, make about $595 a year.
         Finally, She was the one girl who became the youngest girl to reach on top of Everest. Moreover, she is role model for tribal children in the world.

 DOGO   -  Descriptive writing
         DOGO describe through out photos and video. It makes the website looks more fascinating and attracts the reader. Instead of reading the letter, we can also watch the video.

BBC -  Explanation writing
         BBC justify the information of Malavath poorna very meticulously, but this might cause to the mind-numbing of reader.

Thai PBS -  Informative writing
         Thai PBS explain with understandable words or you can say it’s very easy to understand.

Sports day

                  On November  21st  Sports day started in Panyarat high school with a parade created by four teams are sapphire , emerald , amber and ruby. Our parade were started at British club and ended in the gymnasium.
Once entering to the gym each sport team participated with opening ceremony and after that the cheerleading competition began. Everyone sat on their bleacher and took an attention to each team’s cheerleader. In my opinion the most interesting cheerleader is ruby. It’s very outstanding from another team. They emerged with cloud of carbon dioxide and liquid nitrogen. After that, They danced with sexy dance step. That is what attracts overall audience.
Nevertheless, my team which is sapphire was not inferior to ruby team. My team is the sailor theme and my cheerleaders dress up like seaman. Dancing of sapphire was very harmonious and gorgeous.
Once the dancing was over, the sports began. The first competition was between Sapphire and Amber, and we won. This was a badminton competition. After that in evening we also won futsal competition between sapphire and emerald.
It was very exhausted. However, My team did not have the highest score overall in sport but we get trophy for the highest score of  cheerleader.
         In the end,  I think it was a very fun experience and I enjoyed every moment of it. I hope that we will have one next year and the year after that and the year even after that.

Students discover the cure to lethal plaque

Win Metawin, Staff reporter
Fri Jan 30,2015

CERN laboratory in Geneva, Switzerland. The European Organization for treatments research. The best students in the world discover the cure to lethal plaque.


There are 2 girls and 2 boys CERN laboratory in Switzerland. Their name is Pang , Dao, Poom and Ran. Pang and Dao, they’re twins, and they’re 14 years old. Poom and Ran, they are sibling. Poom is 13 and Ran is 14. These children have been selected from all over world. These kids are entirely come from Bangkok, Thailand.


The new species of plague was tried to antidote by them. A million people were killed by this plague. This plague was called 2015 death. The 2015 Death arrived in Europe by sea in November 2014. All causes come from massive amount of dead fish, that created new plaque to the world.


They tried to figure it out how to antidote and produced new treatment of it. They are almost done with new treatment , but for now, it cannot be cured. They are trying to finish them as soon as possible. By the process, They took the tissue of the dead fish and injected into rat. Then brought the medicine injected into rat again and left it and see this treatment can antidote the disease or not.

Summarize the article

Game on! New study says video games could be good for you

Rivera, he is a hardcore video game fan. He was mesmerized by games from " Pokemon" to  "Call of duty". At this time, he is 21, he spends up to 4 hours a day playing game. He is studying at  the University of Chicago. Rivera said video games have expanded his interests and made his mind more agile. " without a doubt they have benefited me" he said,

The studies have much to say

Rivera may be right. New studies has found that gaming may be good for kids, because it may keep people away from eating too much. Scientists have done thousands of studies on gaming. Most of them is bad, such as lead to violence and weight gain. One of the scientist said violent video games do not make kids violent. He thinks kids use video games to express strong feelings. Ferduson said.

Your brain on video games

The researcher name Simone Kuhn, she found that brain's profrontal cortex actually grows thicker in people who play games. It enabled to improve memory, personality and ability to make decisions.
Not eveyone is sold on the idea that gaming is good for you. The scientific studies generally do not compare gaming with other activities that exercise brain. Leraning new language or musical instrument much better. Joseph Bisoglio

Gaming opened A world

Noah, who has Asperder's syndrome, began to play "Minecraft" and other games for hours at the time. This helps him starts opening up the social skills more. He began studying archery and japanese culture after seeing them in video games. At this time his attention, focus and self awareness have also improved just because of the gaming.


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